u4gm Reveals Why Runeseeker Call Matters in PoE 2
Some rewards in PoE 2 announce themselves loudly, but this one hides behind a quest chain and a very specific kind of prep. Path of Exile 2 Currency usually sits at the center of that prep, because the kind of character that can even touch Runeseeker's Call is already deep into planning mana, gear, and progression instead of just hoping for a lucky drop.
The part most players miss
The real hook here isn't just the weapon or the skill it grants. It's the fact that you have to start with Uhtred, the Stardrinker, and track down the Depleted Mana Rune before anything interesting happens. That rune is rare, can only be earned once per character, and it forces you into a very different mindset than normal loot grinding. You're not farming for raw DPS here; you're trying to solve a resource puzzle. Farrow's role in the chain is basically the gatekeeper moment, where the game makes it clear that this isn't a casual side pickup.
Why the mana check feels so brutal
The big trap is thinking the requirement is just a number you can brute-force with gear. The rune needs your character to have at least 10,000 maximum Mana at the time of interaction, and that's where a lot of players get stuck. A common mistake is overcommitting to one stat and ignoring the rest of the setup. In practice, players usually lean on heavy Mana investment, Energy Shield stacking, Intelligence, and passives like Eldritch Battery and Gem Enthusiast. What I wish I knew earlier is that the check is less about looking impressive on the sheet and more about building a character that can actually hold together long enough to hit the threshold.
Overflow is the trick, not raw numbers
There's also the Kurgal suffix interaction on an Undying Hate Timeless Jewel, which is where the whole thing gets a lot less obvious. Mana regeneration can overflow past the normal cap, so you don't always need to sit on a full 10,000 base Mana to make the rune charge. Around 6,000 base Mana with the right overflow setup can be enough, which changes the conversation a lot for players who thought this was locked behind absurd endgame gear. For hardcore players, that's a build puzzle. For more relaxed players, it's a warning that the grind can get expensive fast if you chase the wrong path and keep respecing into dead ends.
| Stage | What matters | Player tip |
|---|---|---|
| Quest setup | Find the Depleted Mana Rune and bring it to Farrow. | Don't assume the drop will be quick, since it's tied to one character only. |
| Charging step | Meet the Mana requirement before using the rune. | Check your overflow setup before dumping currency into more gear. |
| Reward | Get Runeseeker's Call Runic Fork and The Stars Answer. | Treat the skill as a bonus and build around the socketed rune value. |
What the weapon is actually for
Once you finish the chain, Farrow hands over Runeseeker's Call Runic Fork, and that's where the item stops being a curiosity and starts being a build decision. The Stars Answer exists, but I wouldn't treat it like a simple main skill unless your setup is already built around the idea. The weapon's bigger value is structural: five rune sockets and 200% increased effect of socketed runes. That's the kind of line that makes theorycrafters pause, because it can change how a whole loadout scales, even if the flashy skill itself doesn't become your new favorite DPS button.
- Don't chase the skill first if your Mana setup is shaky.
- Do plan for the rune charge step before you spend a lot on gear.
- Expect the reward to feel better in specialized rune builds than in generic setups.
- Save your expensive crafting attempts for when your base item already fits your build.
Crafting, value, and the expensive mistake
The Runeforged bench adds another layer, since the weapon can be upgraded for one of three enchantments: extra spell projectiles, increased Mana recovery rate, or a flat boost to maximum rune shield. The extra projectile outcome is the one most players will eye first, but the cost is real, and that's where people often burn resources too early. It asks for 50 Exceptional Verisium and 1 Olroth's Crest of the Sun, so unless your build is already committed to the weapon, it's easy to overspend chasing a roll that doesn't even fit your pacing. For players watching the economy, that's also where Path of Exile 2 Currency for sale comes into the conversation, because the item's rarity and one-time quest path can make it feel pricey before you've even started experimenting with enchantments.

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